• Ai
    • Vogue
    • Vogue BES
    • Rombaut
    • RickOwens
    • Experiments
  • Cgi
    • Show Reel
    • Digital Matte
    • Lanvin
    • Rolex
    • Salomon
    • Experiments
  • Photo
    • Vital Signs
    • Stills

VOGUE -

A 13-image series and cover for Vogue Polska’s AI-themed issue, blending real photos from a Warsaw shoot with tools like Midjourney,
Stable Diffusion, and ComfyUI to explore the creative fusion of human photography and generative AI.

Vogue Annual BES Report 2023

Created for Vogue Business’s 2023 Annual Report, this series of high-resolution images was fully generated with ComfyUI,
reflecting inclusion and diversity through tailored generative workflows, showcasing AI’s role in concept-driven editorial storytelling.

Rombaut Case Study

A self-initiated AI-generated image series pitched to footwear brand Rombaut, using custom-trained models from online product images.
The project explores the brand’s aesthetic through humor, material play, and abstraction, blending product and style with a contemporary AI reinterpretation.

Rick Owens Case Study

An AI-generated image using ComfyUI, inspired by Rick Owens’ iconic boots.
It conceptually explores the brand’s signature themes and moods, reinterpreting its distinctive aesthetic through generative AI.

Experiments

Experimental series combining model training and visual abstraction—using ComfyUI and various datasets.
These images explore themes of memory, digital archiving, mutation, and the body’s transformative potential reimagined through macro-inspired imagery.

Experiments

A series of images exploring a range of simulation techniques, including particles, volumes, and fluids.
The selection also features experiments with photogrammetry and hard-surface sculpting, showcasing diverse approaches to digital form and motion.

Show Reel 24/25

A curated showcase of work in image-making, VFX and compositing.
Focused entirely on CGI, it reflects a hands-on approach to contemporary visual storytelling.

Digital Matte Painting

A series of digital matte paintings developed to concept personal ideas, primarily inspired by original photographs.
The works combine 3D and compositing tools—including Blender, 3ds Max, Maya, Redshift, Nuke, and Photoshop—to build layered, atmospheric visuals.

Salomon

A personal project featuring concept stills of an iconic pair of trainers from the brand Salomon.
The work involves custom modeling and simulations, emphasizing form, movement, and a visual language inspired by the brand’s identity.

LANVIN

Digital content creation for fashion brand LANVIN, involving the production of four short videos for an Instagram campaign launch.
The work focused on visually translating the brand’s identity through motion, styling, and narrative-driven compositions.

Rolex

An image from a personal project, featuring video stills based on a concept advertisement for luxury watch brand Rolex.
The work explores visual storytelling, branding, and stylization within a fictional commercial context, incorporating various simulations created with Houdini.

Vital Signs - SGL - King's College

Commissioned for Vital Signs at Science Gallery London (King’s College), this series used thermal imaging to reveal the unseen traces of life and presence. Shot around London Bridge and atop The Shard, the images featured in both print and digital promotion..

Personal - Stills

An ongoing personal series of still photographs capturing mundane, everyday moments and object-focused scenes.
Often centered on a single subject, the work highlights the beauty and awkwardness found in ordinary things.

Nicola Bergamaschi

About

About

Nicola is a visual artist and digital creator working across AI, CGI and photography.

His practice blends physical and digital processes to explore image-making, storytelling, and the evolving role of technology in visual culture. He enjoys projects that push the boundaries of emerging and established tools, and has collaborated with fashion brands, cultural institutions, galleries, and fellow artists.

Nicola was part of the MA Fine Art program at Goldsmiths University London until 2024 and currently lives and works between Ireland and London.

For over a decade, he worked closely with artists to develop new bodies of work—ranging from fabrication to research and development of innovative materials and workflows.

He is also a web developer, adding another layer to his creative toolkit. This website was fully designed and built by him, combining technical and visual thinking in one cohesive platform.

Research&
Development&
Creativity.

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